About this 3D model
This Wave procedural texture has been rendered into a volume data cube. It is a non-tiling 8-bit texture at 256 x 256 x 256 voxel resolution. Iso-surface meshes are also provided in PLY and STL. These textures are from an archive I made nearly a decade ago, by simply sweeping a plane through a procedural texture and rendering out the results. Here are the available formats: RAW data 256x256x256 8-bit (zipped), 16MB uncompressed BMP sequence 256x256x256 8-bit (zipped), 17MB uncompressed PNG codec AVI 256x256x256 PLY isosurface mesh 4.3M polygons STL isosurface mesh (reduced) 500K polygons Version with supporting column -PNG codec AVI 256x256x256 Versions with supporting column - STL (reduced) 400k polygons