Auramandias Oasis Bundle 3D model preview
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About this 3D model

Part of Tribes and Patreon April 2026 release. https://www.patreon.com/makingtlonThis set is a bundle that contains these sets: - Auramandias Oasis Gargantuan Statue & Ruins - Oasis Market Tents - Oasis Market Objects & Props - Auramandias Oasis Gargantuan Statue. The render and name of the model show what this is about! Even if only two feet and half a leg stand tall among the sands, they are so large that they loom over the Oasis. Nobody remembers if the statue depicted a king, a god, a hero, perhaps. He is forgotten: some still utter the name Auramandias, but many believe even that shadow of a story was invented by the nomadic tribes whose paths in the desert cross these ruins. Everything else is shrouded in mystery as his broken face stares blank into the horizon. It is said that a few disappeared while roaming around the ruins... The statue itself comes split in a few pieces to make it more easily printable, with a hollow and unhollow version, both tested in resin and FDM! I suggest using FDM for this one, given that it is a big boy (to give you an idea, the foot with the half leg stands around 37 cm tall), but resin preserves the detail more - as usual - so pick your poison :) Printing it is quite straightforward: print what you like once and - if you want both hands, mirror the 5 fingers the second time you print them, and that's it! There are two options for the fingers: one that is a regular human hand, and one with stylized claws - if your setting demands a more demonic look. All the cuts are textured too and placed in a way that works even if you don't print or assemble all the necessary parts. For example, if you want to separate the right foot from the leg, you can just place the top on the ground at its side and the "open" bit will still look right. Same goes for the head, fingers and right arm. All the bases have a slight gap below them to more easily place them on a textured terrain and/or, if you want, to host magnets to help the pieces grip a magnetized battlefield. The hands in particular need something below them to keep them upright (they just looked better inclined this way), but a tent from this release, or a ruined column, or broken fingers can do that, especially if glued in place. The leg above the right foot stands even without glue, for easier storage. - Auramandias Oasis Ruins. Since that statue needed a huge base, I decided to make it modular and OpenLOCK to give a bit of extra value to the set. This array of tiles is simple, but it can easily be re-fashioned for more small buildings around the oasis - especially if combined with ruins and debris from other releases. The columns themselves are also simple, but they give to the set even more versatility and value. I remember when I first started printing minis for my games and columns such as these would have been great to bring life to any dungeon or stone indoor location as well as to mark the obstacles of a shrine, hall, or temple. Plus the ruined version makes for a more narrative looking battlefield! I also placed a simple option to have the center of the floor removable (or any part of it once you decide where to put the feet of the statue), revealing a winding stair that goes into darkness. I like the idea of this location holding a secret such as the entrance of a forgotten dungeon or temple, or something like that. It could be a memorable beginning for a desert themed mega-dungeon adventure too. - Oasis Market Tents. Modular and highly detailed, I wanted to have a set like this for a while. With them you should be able to make any decorated or curated tents for your fantasy Arabic settings, but you can use them to give variety to any fair, circus, even military camp if it hosts a wizard, a cleric, or any other person that could stand out culturally - unless, of course, the whole camp belongs to that visual culture, in that case arrays of these tents are perfect for soldiers all the same. I'm thinking fantasy Sardaukar here! I love how modular they are: with a few simple shapes you can make different structures, the largest of which will have a removable middle section to make them more playable and modular. They all have magnets on the sides for a more comfortable modularity (I will be gluing a few blocks together anyway to save magnets, but the option is there!) and to host the decorated borders. They also have some on the bottom of the beams in case you plan to use them on a magnetized board - which will help to keep them in place. - Oasis Market Objects and Props. The idea with these was to make a good array of models for a nomadic market in the sands. These merchants place their tents below the colossus' shadow during every full moon and deal with the more exotic resources, knowledge and magic. Carpets, an array of boxes, chests, cushions, vases, jars, lamps, all you need for a market of curiosities, plus a sitar, two shishas, many swords and daggers, and a few extras such as dragon eggs in chests, the skull of a demilich, a scrying ball, and more. Of course, they may all be fake, but I wouldn't go around cleaning these objects: only the gods know how many jinns are hidden in this market. All of the models are highly detailed, they come in a furnished version for time saving with assembly and are very versatile. You can place them in regular shops, temples, dungeons, mansions, even character's camps - the although square, the 2inches rug is a bonus for that: the size of a tiny hut! All in all, I find this set extremely fascinating, and although the statue may not be super re-usable - it is very iconic - it could also be unforgettable for your players once you have placed that on the table - it is very iconic. I find that "Wow!" effect very rewarding and worth it :) Plus, you can always come back to the same location as an adventure develops! Maybe the characters came here to buy rare goods and are ambushed by a rival party, by bounty hunters, or by an old enemy. Maybe the second time they come in search for supplies they stumbled upon the entrance to the dungeon spreading below the sands, and have to fight its guardian. Or maybe they come here searching for that entrance, and are trying to get in without the temporary dwellers of the oasis noticing them doing so. No doubt that they would challenge their run for an ancient, almost forgotten treasure! If you like the One Thousand and One Nights vibe, you could come up with a riddle that is rumored will open the entrance to the vault of the ancient king, whose name is forgotten but whose legendary wealth and treasure is not. Nobody managed to solve it yet, but players might do. I bet that will be rewarding - until they come out form the dungeon loaded with loot and are ambushed by rival treasure hunters below the shadow of the gargantuan feet - Indiana Jones style. If you campaign doesn't have room for an adventure like that, it can even just be a cool set for a random encounter. Or you can place it anywhere else (without the market) and use it as a great backdrop for a boss battle: what if it is not a statue, but the petrified or life-hollowed carcass of a summoned avatar of some ancient god? In any case I'm sure that some player will enjoy having their character pouncing on unaware enemies from above, either straight through the fingers or from the palm of the hands, stretched towards the heavens. The set should also be great for wargaming, if you play any of them. Nothing like a sight-blocking giant statue to make things more interesting - I am also kind of fascinated by the prospect of having this on an alien plant of the grim dark future. A pre-heresy ruin: fascinating!