About this 3D model
Rhys. Company Man. (You). To make this I ripped the Tales from the Borderlands game model, posed him, and then took it into ZBrush to convert it from a blocky low poly mesh to a smooth high detailed one.
Rhys. Company Man. (You). To make this I ripped the Tales from the Borderlands game model, posed him, and then took it into ZBrush to convert it from a blocky low poly mesh to a smooth high detailed one.