About this 3D model
▸ Episode #1 of "Whiteland Crusaders";▸ All 04 character sheets for playing;▸ PDF FORMAT!;▸ Specially designed for Dungeon Masters and their storytelling; ▸Adventure Primer:This adventure is designed for three to five 1st level characters and optimized for a party of four characters of average party level (APL) of 1. For different sizes of group the DM can adjust the number of enemies per encounter or change the amount of hit dice (HD) per enemies, making them a little bit stronger or weaker. ▸Background:A strong beam of light hovers over Whitelands. This time it's not because of the military installations, but something strange that seems to intrigue everyone who passes through the region. But that light is not possible to reach, it is as if the space-time changes as one approaches, and it changes without being possible to notice. As if it were a dream that worked on its own logic.This event attracted the attention of the adventurers, who see themselves running for their lives to try to escape a marauders attack and are lured to the beam site by a mysterious figure. ▸Overview:The adventure’s story is spread over four parts: A Call to Action and tree 1-hour mini-adventures. The entire adventure takes approximately 3,5 hours to play. If you’re planning to play the whole adventure at once, you only need to introduce the Call to Action once. However, if you plan to play over several sessions, you’ll want to revisit the Call to Action each time. ▸ You can also check our Patreon page to stay connected to promotional bundle prices and exciting news about this universe!