Inverted Horn: z = x^(1/4) + y^(1/4) 3D model preview
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About this 3D model

Inverted Horn: z = x^(1/4) + y^(1/4) I used Mathematica to make it. I'm not sure if this surface has a different name, but I call it an inverted horn. It actually has a pretty sharp point, so watch out enemies of math!