About this 3D model
⚔️ Looking for amazing STL miniatures? Click HERE!Beneath a motionless silver sky, the shattered roads and crystal ruins of Argantos still hum with the remnants of a civilization that tried to master the power of the moon itself.What you will find inside the PDF:Location Perils Resonance Fields — unstable regions surrounding failed Concord machinery where magic distorts, intensifies, or feeds dangerous surges of lunar energy back into its caster. Floating Cities — drifting crystal metropolises of the silver kin whose passage disrupts gravity, fractures crystal terrain, and destabilizes nearby routes. Unstable Moongates — ancient gateways capable of rapid travel across Argantos, though damaged or uncontrolled gates can expose travelers to unstable lunar energy that alters body or mind, or draws hostile creatures to the site. Collapse Storms — devastating shard storms that sweep across the plains in waves of crystal debris, resonance surges, and destructive lunar force. Travel Across Argantos — rules and systems for navigating crater roads, crystal plains, ruined wildlands, and the surviving stretches of Kharos Reach. Factions in Conflict Church of Celadren — the dominant religious authority controlling stable Moongates, shrine sites, and sanctioned access across the silver plane. Argent Veil — a hidden network of scholars and operatives working to prevent another catastrophic Shardfall by sabotaging dangerous discoveries. Broken Moon Seekers — radical cells seeking to trigger a new reactor cascade and reshape survivors through released lunar energy. Harmony of Floating Cities — wandering performers and resonance researchers attempting to establish contact with the mysterious silver kin above. Shard Prospectors — salvagers and storm hunters risking their lives to recover selenolith shards and functioning Concord reactors. Notable Locations Virelune — Argantos’ primary trade hub, built around a stable Moongate and shaped by fragile faction coexistence. Temple of the First Gate — the Church of Celadren’s greatest stronghold, constructed around one of the oldest surviving Concord reactor systems. The Hollow of Glass — a sprawling crystal cavern beneath the Shardfall Fields filled with buried laboratories, resonance anomalies, and hidden Seeker cells. Thresh — a secluded gatemarked settlement built around a recovered Concord archive spire containing maps, records, and forbidden knowledge. Cairn’s Edge — a dangerous Prospector outpost overlooking the Shardfall Fields, where storm hunters and reactor crews prepare for deadly expeditions. Argantos Encounters A Debt of Blood — stop Pale Pilgrims from forcing open a corrupted Moongate before it detonates in unstable arcane force. Archivist’s Dig — assist a Church archivist attempting to unlock a forgotten Concord chamber hidden beneath the crystal wastes. Collapse Storm — survive a violent shard storm as crystal debris and lunar resonance tear across the plains. Shattered Ground — rescue trapped prospectors while unstable pylons and shard elementals threaten catastrophic overload. Stolen Sky — intercept a Church transport carrying a captured silver kin envoy before vital warnings are silenced. The Wrong Kind of Silver — navigate a tense standoff between cynthari patrols and lunar lycan scholars before suspicion turns violent. Perfect for: D&D 5E campaigns focused on planar exploration, unstable magic events, ancient lost civilizations, faction conflicts, dangerous expeditions, and survival across a shattered world of crystal ruins and lunar catastrophe.All copyrights belong to Archvillain Games, NO rights are assigned or transferred to the end-user. Our files, designs, and imagery are protected by intellectual property laws. Any theft, redistribution, resale, imitation, licensing, leasing, or claimed ownership of Archvillain Game’s copyrighted brand and materials will be considered a breach of this contract, an infringement of copyright law, and dealt with accordingly in keeping with Greek Law 4481/2017 on the Collective Management of IP Rights and Related Rights, Multi-Territorial Licenses for Online Uses Within the Competence of the Ministry of Culture and Sport.